I spend some time lately analyzing my games and found two main reasons why I lose my games:
- The most primitive mistake: leaving my pieces en prise
- In many cases when I get a strong advantage, such as getting ahead in material, I simply have no idea how to win. This becomes particularly obvious in "faster" sudden death time control games like in this example, a G/30 OTB game I played about 2 weeks ago.
Anyway, here's the game:
The game was played in a 4 round G/30 tournament. I played Black and used the Qd6 variation of the Scandinavian Defense to fight my opponent's King's Pawn opening.
1.e4 d5 2.exd5 Qxd5 3.d4 Nf6?! Better is ... Nc6 attacking the d-pawn.
4.Nf3 Nc6 5.Nc3 ( 5.c4 Qa5+ 6.Bd2 Qf5 7.Nc3 )
5...Qd6 6.Be2 a6 7.a3 Bg4 I am not sure how much sense ... Bg5 makes after White already played Be2.
8.h3 For some reason Shredder favors the exchange over anything else!?
8...Bh5 9.b4 e6 10.Be3 Be7 11.Qd3 O-O I tried to delay the decision on which side to castle for a while. Castling kingside looked a bit safer to me because of White's advanced pawns on the queenside ready to become a menace there, although I did not see a big difference. As usual, Shredder disagrees and prefers ... 0-0-0.
12.Ne4? Looses a pawn.
12...Nxe4 13.Qxe4 Bg6 14.Qf4 Bxc2 White is now a pawn down and has an isolated d-pawn which is well protected for now but may become weak later. Gotta read up on isolated pawns strategy!
15.Qxd6 Bxd6 16.Rc1 Ba4 17.O-O a5 18.b5?! Makes the pawn on a3 a weak target.
18...Na7 19.Rb1 Bc2?! Better would have been to capture the a-pawn with ... Bxa3.
20.Rb2 Bg6 21.b6 cxb6 22.Rxb6 Bxa3 23.Bd2 Nc6 24.Rxb7 Rfb8 25.Rxb8+ Rxb8 26.Ra1 Bb4 27.Bxb4 axb4 -/+ Black now has a nice passed pawn and his light-colored B controls the promotion square. Furthermore, Black is one pawn up.
28.Rc1 Be4 29.Nd2 Nxd4 Threatening a fork.
30.Kf1 Nxe2 I did not have that much time to think but figured I should be able to win at least a piece by pushing my passed pawn. Decided to exchange pieces to reduce the number of White's defenders.
( 30...Bxg2+ 31.Kxg2 Nxe2 )
31.Kxe2 Bg6? Better: ...Bxg2 winning another pawn. Still controlling the promotion squares but hopefully far enough from the action to not get bothered by White's army.
32.g4 h5 I figured that this should give my king an escape square to avoid backrank trouble later.
33.gxh5 Bxh5+ 34.Ke3 b3 35.Kd3 b2 White is in trouble here because the position of his king allows Black's B a nice shot.
36.Rg1 b1=Q+ ( 36...Bg6+ 37.Ke2 Ra8 38.Rg3 Ra2 39.Ke3 Ra1 40.Ke2 )
37.Nxb1 Bg6+? Better would have been to force the exchange of rooks to simplify the endgame!
38.Kd2 Bxb1 39.f4 Now Black is a piece and a pawn ahead. Furthermore, White's pawns are isolated and therefore vulnerable. But I was unable to make a winning plan in time trouble.
I stopped writing down the moves here and don't remember how it continued, except for the fact that I ran out of time.
Post edited by: Sciurus, at: 2007/10/11 09:50